Abstract
To create a three-dimensional object, you need a computer program that has the necessary tools, functions and templates. To implement a three-dimensional model, starting points are set at the beginning of the path, from which the development of a 3D model begins. Thus, the creation of a three-dimensional model consists of the following stages: concept, modeling, texturing, consecration (Fig. 1). After performing these actions, the model is ready for further work with the three-dimensional model and subsequent visualization: rigging (creating a skeleton, a set of bones / joints), animation.
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